dexGame rocket progress
Building a solid, real-deal game foundation this past week, I have only done some minor tweaks and cleaup to the following:
- Player model, physics/movement
- Rockets now have pushback / rocket jump (very ghetto atm)
- Slightly less stupid visuals
I made the rocket look somewhat like something that would kill you and tweaked the player model to be more in the corner because this is clearly a critical issue. There is also support for left/right handed player models but its not yet exposed to UI. A settings UI is badly needed.
Yes, that is a bad version of amphi. Next I will move on to the following:
- Damage system (which will then require player state/health)
- Next weapon
- Gamemode manager
I should also mention I’m using teamcity to automate all my builds + update this site which will make further updates easier.